- CLIR Postdoctoral Fellow: Duke University Library & WIRED Lab
- PhD, History of Art and Architecture, University of Virginia, 2015
- MA, Architectural History, University of Virginia, 2009
- MA, History, University of Delaware, 2007
- MFA, 3D Animation, Savannah College of Art and Design, 2004
- BA, History and Fine Arts, University of Delaware, 2001
Interests: History of Medieval Iberia, Medieval Spanish Architecture, Digital Humanities, 3D Visualization, GIS, Photogrammetry
I am a CLIR Postdoctoral fellow working on data curation for visual studies at Duke University Library and the Wired! Lab. My work thus far has focused on assisting faculty and graduate researchers at the Wired! Lab on digital mapping and 3D modeling projects, adding additional visual special collections materials to the Duke Library repository, and continuing to add functionality to the digital projects that grew out of my dissertation. I also taught a course in the department of Art, Art history and Visual Studies titled “Medieval Castles of Europe.” Beginning in July 2017, I will take on a new position asLecturing Fellow at Duke teaching two courses per semester. In addition to the castles course, I am also teaching a course on Gothic Cathedrals, another on Historical GIS, and the Visual & Media Studies Capstone course.
In 2015 I received my PhD from the McIntire Department of Art at the University of Virginia. My dissertation, A Wall of the Faithful: Spatial Analysis of Military Order Architecture on Medieval Iberia’s Religious Frontier is a spatial history of the Reconquista that focuses on sight as a highly valued frontier commodity.
With the assistance of two years of fellowship support from UVA’s Scholars’ Lab, I created a custom GIS database containing over 700 architectural sites built or occupied by military orders in 12th-14th century Spain and Portugal. A second digital project processed over 30 thousand on-site photographs into 3D facsimiles of extant masonry at two composite fortress-monasteries that served as headquarters for Iberian military orders. This ongoing project has thus far digitally reconstructed the unique 14th century fortress-monastery of Montesa so that it might act as a laboratory for 3D intervisibility experiments at a clearly partitioned military-religious complex.
I began working as a visualization specialist at UVA’s Institute for Advanced Technology in the Humanities (IATH) before beginning my Master’s degree in Architectural History in 2007. Between 2007 and 2013 I constructed interactive maps and 3D models for the Chaco Canyon, Southwell Minster, Virtual Williamsburg, the Plan of St. Gall, Fort Snelling and Montpelier projects. In addition to the Scholars’ Lab Graduate Fellowship in Digital Humanities, I was an inaugural member of the Praxis Program – designed to teach programming and web-development skills to humanities graduate students. I have also received research grants from the Kress Foundation and the Dumas Malone research fellowship.
In addition to serving as a teaching assistant in the Art and Architectural History departments, I co-taught a survey of digital methods for architectural recording and preservation, designed and co-taught my department’s first digital humanities course, and gave several guest lectures on a range of digital humanities and architectural history topics. My recent freelance projects include a 3D reconstruction of Tusculum – a dismantled 18th-19th century plantation house owned by the original founders of Sweet Briar College in Amherst, VA— and a dense photogrammetric 3D model of a detached joinery-shop chimney at Thomas Jefferson’s Monticello. In spring 2015 I taught a new undergraduate symposium course titled “The Virtual Museum” that allowed students to experiment with exhibition creation within a 3D virtual environment.
In Fall, 2016 I will be teaching a project-based course on Spanish castles in the Department of Art, Art History, and Visual Studies at Duke that will cover the history and construction of those structures, and ask the students to design digital facsimiles of either real or imagined castles using 3D graphics.